Created October 1990.
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The most powerful familiar in the world for a fantasy campaign
| ST: 2 | IQ: 14 | Speed:6.75 |
| DX: 14 | HT: 13/3 | Move:8 (Running-12) |
No armor; no encumbrance.
Point Total: 200
Advantages
Magery 3; Extra Fatigue 10 (-40%, must hunt to
recharge; 1 fatigue per HT of creature killed and eaten, can't use magic in
hunt, 3×10×60%=18 points); Danger Sense; Literacy; Extraordinary Luck;
Unusual Background; Bought off Mute from Cat package (-10%, not in a no-mana
zone, 25×90%=23 points); Bought off Primitive from Cat package.
|
Disadvantages
Cat; Social Stigma: Animal; Secret: Intelligent.
Quirks
Curious; Little sense of humor; Loner; Prefers not to
speak, even among friends; one other.
Skills
Acrobatics-14; Jumping-14; Stealth-16; Climbing-14
(Double-Jointed adds +3); Riding/Horse-13; Running-12; Survival/Woods-13;
Tracking-15 (Alertness adds +3); Heraldry-13; Law-12; Alchemy-11; History-12;
Literature-12; Thaumatology-15; Research-13; Acting-13; Diplomacy-12;
Fast-Talk-13 (Attractiveness usually adds +1); Detect Lies-13; Escape-12
(Double-Jointed adds +3); Pickpocket-12; Poisons-12; Scrounging-14;
Shadowing-14; Traps-14; Ventriloquism-13; Lockpicking-13; Body Sense-14; Spell
Throwing/Fireball-15; Spell Throwing/Poltergeist-15.
Spells
Ignite Fire-15; Create Fire-15; Shape Fire-15;
Fireball-15; Seek Food-15; Lend ST-15; Lend HT-15; Share ST-15; Minor
Healing-15; Detect Magic-15; Conceal Magic-15; Fear-15; Panic-15; Terror-15;
Apportation-20; Slow Fall-15; Wallwalker-15; Poltergeist-15; Locksmith-15;
Lockmaster-15; Manipulate-15; Undo-15; Levitation-15; Flight-15; Hawk Flight-15;
Teleport-15; Blink-15; Death Vision-15; Sense Danger-15; Watchdog-15;
Shapeshift/Panther-15.
Languages
Elvish-14; Common-13; Dwarvish-13; Orcish-12.
Story
Bane is, quite literally, the most powerful familiar in
the world, formerly the property of a (currently missing/dead) top-rank mage.
At the moment, he is involved with a party of adventurers attempting to
forestall Armageddon or some-such. He has permanent enchantments on him which
allow him to speak and store large amounts of mana (both are defined more as
super-advantages than strict magical enchantments). Between speech and
well-practiced paw and tail gestures, the ritual limitations that normally
hinder animal mages are moot. He is a gray long-haired cat of otherwise
indeterminate breed. He casts Watchdog on his sleeping area before going to bed
each night, and a -2 Conceal Magic on himself every morning.
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