Liber Domini Telluris
First is accounted the Morning Star, Lucifer, mighty among the princes of the demons, who with
his own hand and voice did defy God. And yet is he not also named lord of this world? Authority
to tempt him who was named the son of God was given unto him, as can be seen in the creeds of
the Manichees, who spoke of Ormazd and Ahriman. Therefore can it be seen that a man who has
the skill to remain within the boundaries of this world and the wisdom to salute He within whose
lordship it doth rest may verily reign as a Prince himself, with such powers and prizes are are
pleasing to the great and delightful to the senses.
Now, as to the summoning of the beings within and without the orb of the world, there are three
manners of being that may be summoned. There are those beings known to the vulgar as angels,
who serve the Lord of Hosts, blessed be he, Adonai: let not any man call upon such beings, for
they are fierce in their wrath against those who are less than perfectly holy, and they come upon
wings of black flame and burn both body and soul. Also there are those beings known to the
vulgar as demons, who are servants to the Lord of this World, and who therefore may also serve
the wise among mortal men who know the secrets of their command. Lastly, there are those
beings created of dreams, who are known to the vulgar as spirits, nymphs, salamanders, and so
forth, being composed from the dreams of men, and their very substance no more than vision
given solid form: such beings are most liable to the commands of the wise, for if any man knoweth
their name and hath the material to bind them, then may he obtain a servant most excellent. As
they are dreams, to dreams they return, and are not of such wise as may truly live or die.
For the summoning of the lesser demons (for indeed there are lesser and greater demons, and the
greater ones are named Princes, and are high and worthy in the service of the Lord of this World,
having mighty dominion and powers illimitable) trace therefore the pentacle of the first form, as
is shown below. Know well the true name of that demon which you would call forth, for not only
may the demon fail to answer should the sorcerer not hold its true name, even when summoned
it may yet turn upon him and drag him to the most profound of tortures, for no binding may be
accomplished save with the true name of any being. Lay within the pentacle the sigils of the
master of that demon, that it may know your mastery and fear you for it. Call upon the name of
the demon in the full Summoning (as is written elsewhere) and be most assuredly careful to by no
means break the boundaries of that pentacle which you have created, lest it have the means to
become free, and fall ravening upon you. Bargain with it most straitly, remembering that such
beings are oft wise but also deceivers, and do most fervently desire the souls of humans as
servants for their power. Let the wise sorcerer rather obtain them as servants for himself, thereby
becoming a man of greatness.
For the summoning of those beings formed from the dreams of men, prepare a pentacle of the
second form (as is shown below) and set within it matters symbolic of the form of such a being,
as water for a nereid, stone for an oread, growing flowers for a limoniad, a branch of a tree for
a dryad, a token thereof for a member of the fae, and more after this manner. Know well the name
of the being which you would summon, for though it be not as perilous to leave such a being
unbound, yet will they not come without their names, and another being more dangerous may
come in their place, a more potent deceiver thirsting for the blood of those sorcerers who dare
cry between the voids of time and space. It is said that the living dreams may be snared into a
solid object like unto a chain, but never have I seen it done. However, a sorcerer who wishes it
shall lay bindings upon the beings of dreams, so that they shall be his slaves and servitors, spies
and concubines, warriors and whatsoever he may desire. Of this shall we discourse more anon,
for a sorcerer must be guarded in his passions, and not give way to that temptation which is the
stuff of dreams, lest he lose that control of himself which is the key to all manner of power.
Let us consider now the nature of the Princes of Hell, those mighty beings set high in the service
of the Lord of this World, whose favour may be entreated and who may bestow gifts to the wise
appellant, an he speaks with discretion and modesty. Some have more liking for those of the
mortal world than others, remembering well what service has been done unto them in the
past.
First and mightiest among the servants of the Morning Star let there be named Baal, Master of
War, he whose hands are bloody and whose sword drips eternally with fire from the wounds of
those that he has slain among the angelic host. Yea, even he is mightiest among the forces of the
Lord of this World. Let you not call upon him unless first you have done some deed which you
may recount that is pleasing to him. The room wherein you should call unto him must be made
holy to him with the blood of those who have been slain by the hand of the summoner, and an you
would make it twice holy, let the blood have been taken in mortal combat. First name three
names, each name being that of a demon who is servant to him, and then perform the Summoning
of War as is written elsewhere. Bow your head to make obeisance, but kneel not, for he will smite
those who do not stand in soldierly manner before him. Ask of him skill for your arm or aid in
battle, and suffer not your eyes to meet his, lest you be slain for your presumption.
Next is accounted Kronos, the Lord of Fate, who within the Book of Days hath with his own hand
written the fates of all men that live upon the earth. Seek of him to know what shall come to pass,
and he shall reveal it unto you in riddles and prophecy. Great is his aspect, for do we not all desire
foreknowledge of our ends? Let the summoner hang his room with cloths of white and black, and
let him draw the fifth Sign upon the cloths of white in cobwebs and ashes, ere he summon this
mighty Lord into his presence. Mark the pentacle with the blood of both those who are aged and
halt, and those who are newborn and yet young upon this earth. Summon first one of his Scribes,
as is detailed elsewhere, yea, even his concubine Hatiphasse, that ye may make petition unto him.
He will appear unto the summoner as an aged man who bears a mighty book. Command him not,
but kneel humbly and ask what you desire of him concerning the future or the past. He shall make
answer unto you, but every question shall have the price of a life set upon it.
Handmaid to Lucifer is Lilith, Mother of Night and Womb of Succubi, for she is mother to the
races of lamiae and empusae that do crawl upon the earth beneath the moon and cloudless night,
and that do suck the life from the mother's kindled womb and from the new-filled cradle. Let no
sorceress call upon her, for she is most jealous of any other woman, and will tear the skin from
her face and the hair from her head, setting them upon her robe. A sorcerer who would name her
name should set within his pentacle (which must bear the Sign of Rebellion at the centre) an
emerald at every point, and three newborn children that still live at the centre, as offering to the
Lady who steals the lives of the innocent. Let no child be above the age of twelve years, and let
them be virgin and untouched. They may be sleeping, though it is said that the Lady is better
pleased should they be awake. Call upon the Lady who set her foot outside Eden three times by
name, invoking her as the first of women to defy God and to set her face against him. She will
come unto you in pleasing form, with thrice the beauty of the fairest of mortals; let the prudent
sorcerer therefore bind his eyes or regard her not, lest he be ensnared and break the pentacle. She
will grant some service, but demands in turn a service to her name or glory, which she will name
with most exact detail. He who breaks his word to her is drawn by her to her realm among the
damned, where for nine hundred times the years of his debt he must serve her among her other
slaves.
Also among the mighty is Asmodeus, who is Lord of all matters concerned with Law. It is he who
devises the laws of Hell, and they are set down for all others to fear and obey. His servants are
named the Punishers, and they come with whips and chains to drag down to Hell those who may
sin against the sorcerer or cause him other despite. Summon him not unless you should be able
to face him and recount your deeds, for his is the tally of sins, as is the tally of virtues. Set a
chessboard without the pentacle, to give honour to his skills, and seven times upon the wall mark
with the blood of a betrayer the Sigil of Revenge. Call then upon one of his Punishers, that the
servant may bear word to his Master that you seek his audience. Within the pentacle lay the body
of a man or woman who has broken compact with you, and upon whom you seek vengeance, if
you would give full honour to this Prince. When he comes, kneel humbly upon the floor, and
suffer him to touch your brow. He grants servants who will penetrate to the farthest corner of the
Earth to pursue your enemies, and skilled torturers to punish them, but he will claim in return a
service of revenge, to be performed upon some enemy of his.
The Prince of the Dead is named Saminga, he who was mighty among the Druids, and to whom
they made the rituals at Samhain, crying unto him that he might not send the corpses from their
graves to tear down their houses and devour their children. An you would summon him, bind your
eyes and face, that you should not show horror at the appearance of this most dread Lord, for his
face is as the face of a body twelve months dead, and the smell of carrion is ever about him. Cold
are his eyes, and blood is in his mouth. Summon him only where men have died, and when neither
the sun nor the moon is in the sky. Grind human bones to powder, and with this and an ink of
fresh blood make your pentacle, and let it be large, for he will be accompanied by his servitors.
Cry unto him five times in homage, and bow your face to the ground, that he may spare you. To
those who please him he will grant everlasting life, and the power to preserve the dead as minions,
but for every life he restores from the dead, he will also demand lives threefold in return.
Beleth, Prince of Horrors, dwelleth in the land of dead dreams, and his tower standeth beyond the
dry lake that is the fate of all humanity. He cometh not to this world; the traveller must pass there
in dreams, led thither by one of the smaller beasts that do attend upon the Prince. Make petition
in the dead of night, taking of the blood of owls and cats and serpents, and therein drawing the
symbols of Nightmare upon a woman or man within the pentacle, in a room hung with circles of
obsidian. Couple then with them, and sleep beside them within the pentacle, and a being shall
come to you in sleep and lead you to the dark tower of this Prince. Seek not to behold his face,
but kneel before the tower, and pray for that which is desired. Beleth doth give unto the humble
man terrors visited by night upon his enemies, that they may have neither sleep nor rest, crying
out in fear and begging for mercy. For this he demands in return a human life, who shall have been
made to live in such a manner that any man may call it nightmares for every day that the sorcerer
would have the sleep of his enemy afflicted. Let the wise man beware, for horrors travel with the
Prince of them, and the sleep of he that calls upon him shall never again be quiet.
Let those who would summon Andrealphus, Prince of Lust and ruler of the legions of Incubi and
Succubi, beneath whose hand fall all fleshly lusts and corruption, beware, for he is a master most
potent. Take both a virgin and a skilled courtesan, of such gender as may be pleasing to the
summoner (an she be a woman, then she may choose men, for the Prince hath a palate most
discriminating and yet most general.) Perform the full Mass, as is written elsewhere, such that the
Lord of this World may be given due honour, when the veil of night doth lie upon the sky, and
within a room where three threes of cats have lain together, and where every wall beareth a
mirror. Couple with the courtesan, marking the sigils of this Prince upon her body, and then suffer
her to remain within the pentacle, setting the virgin upon her body as a living altar. Call nine times
upon this Prince, crying, "O Andrealphe Superbe, me advocantem servi! Linguam longam
demicubitum habeo, et per narium spirans per pilas macularum exsorbere possum." Then turn
away that thou mayst see him only within the mirrors. Let the virgin repeat such petition as you
would make, but address the Prince not yourself, nor look with your own eyes upon him, lest you
forget the pentacle and your own safety. This Prince will permit the virgin to go unscathed from
under his hand, so may you save yourself and your soul also. He will grant unto you all manner
of beings that you may desire, for the pleasure of your bed or the lusts of your heart, and ask only
that a new servant be given for his worship for every wish that you may require of him. If the
sorcerer would be truly safe, let him strike the manhood from his body ere he perform this
summoning.
Next is accounted Belial, Prince of the Fires that Burn Everlasting, Lord of Conflagrations and
Master of Infernos. Fire abideth about him and within him, in his eyes and in his mouth. Flame is
his utterance and his realm is named Sheol. If the sorcerer would summon him, let him take of
wood which has gone to the fire three times, and set it about a pentacle in a place whereupon
seven times seven have died by burning. Inscribe within the pentacle the Sigil of Fire in gold and
cense the site with the finest of brandy. Set then seven fires burning within the pentacle, kneel, and
make petition upon his name, honouring him as full mighty and Prince among Princes, for his
pride is as great as his ardour. If he comes, he will come with a great rush of flames, and with the
voices of many crying his praises. Let the sorcerer then take of his own blood, which he has shed
earlier, and cast it on the ground before him, and let him name that place or person on which he
desires the flames of Belial to descend. The Prince will ask in return that some great fire be set
in his name and honour. Let the sorcerer promise twice what the Prince may demand, an he would
please so great a being and gain his favour.
Malphas is Prince of Argument, who gives to that leader who is stronger the power to prevail in
speech and deed and thought. Might is in his gift and dominion in his compass, yet will he only
give them to that sorcerer who is strongest and most fit to wield power. Therefore let a sorcerer
who desires his favour strive against his fellows, and by these means prove his worth. Set a room
about with the symbols of those causes which you favour, and most of all that of this Prince, the
Sigil of Dissension, and amid the pentacle place the living body of a rival over whom you have
triumped. Through this body shall the Prince speak. Summon him in formal petition, setting forth
your desires most humbly, and appeal to the Prince as friend and champion. Through the voice
of the body which is given to him shall he speak, and shall give to you whatever aid you may
request, if you will swear a year to his service for every task that you may ask of him. Of all the
Princes of Hell, Malphas is one of the most kind to those mortals who beg his help, for he is
merciful and just.
Less kind is Kobal, Prince of Derision and Mockery. Jester to Lucifer, he is among the favoured
of the Morningstar, and sits in pride of place at the foot of his master's throne. It is his pleasure
to accomplish the downfall of men, and it his delight to do so such that all take merriment in their
destruction. Let the sorcerer who would have him as guest take nine vials of tears, each vial
having within it the tears of nine humans shed in despair, and set them open within the pentacle.
With black ink shall he draw the Sigil of Mockery on ceiling and floor, and upon all walls, and on
his own forehead and hands. Shaking a jester's bells shall he recite the invocation, pledging some
deed that shall amuse this Prince. If the Prince appears, he will place many barbs of scorn upon
the sorcerer. Refute these not, but bear them in muteness. When finally he may ask what the
sorcerer wishes, state your request most meekly. The Prince will demand in return the destruction
of one or more beings, by most particular means which he shall name. Let the sorcerer also not
forget what he has already promised, lest the Prince make a jest of him for the Lord of this
World.
Valefor is Prince of Theft, swiftest of all beings save the angels who may command the wind. To
those who desire it, he hath in his compass to give all manner of worldly goods, gold and luxury
and wealth and satiation of the body. The sorcerer who would call upon him must do so in a space
open to the winds, with flags of silk set at the four quarters of the compass, and the pentacle
between them, and within the pentacle some token of great treasure taken by stealth and care.
About the token draw the Sigil of Theft, then call to the four corners of the windrose that you beg
the mighty Prince to honour you with his presence. If he shall come, then first shall the wind blow
to all quarters in turn, then at once, then shall the air be still and the treasure within the pentacle
be consumed as the Prince comes in his great glory, entrained by his concubines and minions. Bow
thrice, then in open and honest manner entreat his assistance, praising his skill and deprecating the
difficulty of the task for which you have called upon him. If he is in kindly mood, then he will
grant your pleas, which must be for some thing or person that is to be stolen. He may ask for
service in return, or for the death of some person, or for some more perilous thing, for he is as
changeable as the wind. Let no man know his coming or going.
Other Princes are named also as being masters in Hell and commanders of many servants, among
whom we may cite Aballam who holds the reins of madness, Haagenti who devours the living soul
and the dead body, Mariel who is mistress of sweet oblivion that wipes away the pains of life,
Makatiel the ruler of plagues, Uriel the Prince of Purifying whose domain is Hades and whose
hands blaze with light, and others of potency. Let the wise seeker add their names and
summonings to this book, that the wisdom gathered among those who practice this great Art may
be increased.
Last we shall name the Morningstar. Summon him not. Name him not. Hide from him and flee him
to the uttermost corners of this world, for before so mighty a being the sorcerer is mere dust in
the wind, and though we may make petition for power, his gaze reduces to ashes and his voice
shatters the bones within the body. Of this I shall say no more.
Here ends the first chapter.
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Fiat Justitia