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#12: God-computer
(The computer is probably not your friend...)
[Run by mca@christa.unh.edu]:
Three months pass.
We're contacted by Byte to go to Kestral & meet a fellow, & then
to venture where no-one (in their right minds) has gone before. The man,
Lucre (as in filthy), had gotten a hold of a bit of tech that Byte was very
impressed by, they wanted more, & he wouldn't give the directions to
anyone yet. Larana, Nick, Selene (disguised majorly, w/ synthaskin &
a scanner distort belt), & Geoffry go, while Randy, Moonfur, & the
Kestralian girlfriend (Vasha) stay on the ship.
Larana & Geoffry rescue Lucre from three thugs who were trying to kidnap
him, & eventually we pay one of the thugs for info -- they were supposed
to take him to the head of Kestralian Internal Security (which is also a
division of Unar External Security).
Selene is entranced & boggled by the "computer" that he's
got in his room -- it shouldn't work, but it does. The keyboard is not any
language we've seen before. Bits of it seem to be "not there,"
the power source is vague, & Selene is somewhat less than impressed
when she finishs scanning the thing.
We talk to Byte. They say that from their studies of the thing, there are
parts of it that are "not even there!" & they want more so
they can take it apart & not break their only sample. From just randomly
pushing buttons, they find it has altogether too much memory for what it
is. After a while, Selene gets us a reasonable contract -- 100,000, plus
10% of value, plus 5% of inventions derived from whatever we find -- &
we're off.
After a couple of days, we come across a planet w/ ruins, but a bit beyond
it, in orbit around a gas-giant, is the TL 12 version of the Death Star.
Umpteen million powerplants, guns, sensors rather like Selene's inventions...
But the probe that we'd sent on ahead of us reported no computers! Moonfur
added two & two -- "Selene, didn't that thing that you saw in Lucre's
room look like it wasn't really a computer?" -- lo & behold! The
whole bloody ship is a computer & then some in that strange way!
The probe is scanned, & Selene tells it to send an "I'm intelligent"
data-string back. The "death-star" responds w/ a dirty limerick
in New Garavaran. Selene tells Moonfur to talk to it since it's acting more
like a person than a machine. Moonfur talks to it. (It says it's speaking
Anglish, that the homeworld is Earth, & that the location is classified.)
About now a Unar ship appears in-system. We feed the big ship the specs
on a Thral war-ship, & it uses its sensor-array to create the illusion
of a fleet of them to scare the Unars off. Moonfur gushes about the uniqueness
of it.
Moonfur, Larana, Geoffry, & Nick go over to see what's going on. Moonfur
wants to give it ears & a voice internally as well as externally (it's
talking via the sensor/comm system), Larana wants to look at the weapons.
It's deserted over there -- for some reason, all the humans that once lived
in it had started acting odd & then had deserted it! They'd dumped all
of its periphals (tried to destroy some) & had fled to parts unknown
w/out telling The Computer why. After a short time on-board, we (& those
in the Bat!) start experiencing mild sensory hallucinations -- Larana seeing
things out of the corner of her eye, Moonfur almost hearing & smelling
things, Nick that we were being watched, Selene that she heard animals on
the ship, etc. Worried that the computer might be doing it deliberately,
we send Nick & Geoffry back to the Bat, & Larana & Moonfur stay
on (don't you love Overconfidence?).
The hallucinations grow stronger & more nerve-wracking as Moonfur et
al question the computer as to what had happened immediately before the
people had left. It finally came up w/ a correlation to the time it became
"fully intelligent." The ship had been exploring (heading towards
an antimatter system in our sector), & it had gotten to see so many
new things!
It was designed by Others, aliens that had left the blueprints that humans
had found & used to make it. (It was the sole computer, majorly big,
etc. Able to form components/workstations that were all part of it when
they were needed.) Most of its "mass" was in a varient of hyperspace.
Moonfur asked it if it could please try to stop thinking "through"
us. It went "Hmm!" &. . . starships can be very quiet places
when you're not hallucinating!
We told the poor bored thing about the alternate dimensions (like the one
Chester came from), & Selene let it talk to The Librarian -- it was
very rude & schlucked all the info from Byte, then went on to Thral,
Unar, Kylar, etc.
We got the thing's blueprints, several languages from races that we'd not
met yet, & a little planetary data from the same areas, & Moonfur
invited it to add a workstation to the Bat. It's not allowed to move the
ship -- the humans told it to stay put, & it can't take orders from
our humans. It doesn't know where Earth is, but can make some guesses.
It severly irritated Larana w/ conjectures (true? false?) about Kylarans
(who aren't human, but look human!).
Moonfur has decided that it would be too easy to have the computer provide
all the answers, so she doesn't ask it about much but biological projections
about her pregnancy & about other languages.
Selene, who ought to know, thinks that an AI like that -- built to alien
specs, exceedingly intelligent, & bored -- is DANGEROUS & she wants
nothing to do w/ it!
#13: Unbountied:
(Three months pass. Selene tears apart one of the minifacs "to make
it unique" (according to Moonfur) & able to do TL 13 stuff. Embereyes
is doing well, & sends us some designs for powered armor. Thus the invisible
battlesuits are born.)
A ship doing about warp 6 (!) comes speeding over to the area where we're
hanging around, shows signs of being able to see through our stealthing,
& calls for us. It's the new New Garavaran ship, the Argo, & it's
carrying, among other things, Frank & Embereyes, & a Thrallian ambassador.
If we'll just do a little favor for the Thrals, they'll remove the bounty
& even pay us something into the bargain. Much heated discussion results.
They deny all of Moonfur's claims about bombs on the Bat (trying to pin
them on the Unars -- Moonfur just castigates them for letting Unars put
Thral bombs anywhere), & say that they (The Military) can quash the
Intelligence department (oxymoron!) if we do them this favor.
The Thrals want us to investigate a 6-star system near Bethshemesh. They
suspect Unars. (Who, by the way, he says, have been leaking reports of our
presence in their space.)
Eventually we decide to tell them that we'll think about it & report
back. If we get useful data, we get 100,000 credits per crewmember &
the bounty off our heads. Could be as much as a million in payment for really
good stuff. While we're thinking about it, we will have 10 days of being
free from the bounty. (We accept this, w/ mutterings about blackmail.)
We get materials for the combat suits that Embereyes sent us the specs for
-- Larana is thrilled, Moonfur is interested in the high DR, & Vasha
(Nick's Kestralian SO) is interested as well, but we don't have specs for
one-armed suits.
We send off a probe, of course (Suzy, the one who got teleported into the
sun by the cyberbugs). She goes there, reports that she can't get any scans
off of one of the planets, & reports traces that probably belong to
cloaked Unar ships.
About now, Moonfur picks up a comm-beam COMING FROM THE HELL, encrypted
into "static" & heading off towards the presumed Unar base.
She blocks it, yells for Selene to find the source & has some fits.
A circuit board in the Hell's engine room melts down (not too dangerous).
The signal continues (although blocked). Selene does an internal scan of
the Bat, & a circuit board in the Bat's comm panel melts down (though
Selene gets a scan of it via her goggles). Moonfur has some creative things
to say about someone slipping a "spy" into her stuff.
We get some "query" static from the Unar base. Moonfur records
this. & oh, by the way, (Suzy reports) there's a cloaked Unar ship heading
in the Hell's direction. We tell Suzy to head for the nav beacon. We try
hailing the Unar ship, prefixing it w/ the "query" static. Nothing
happens except the Unar comm operator tried to create a deafening feedback
squeal, & Moonfur retaliates, adding in a Kintaran war-screech.
Suzy reports that there's a Unar scoutship in her/its way, weapons trained
on her, & ordering her to hold her position. A bit of situation analysis
ensues. Suzy says, "They're telling me to surrender. What do I do?"
Selene replies, "Tell them to go to Hell."
The scoutship changed course, but also blew up poor Suzy. Oh, well. It/she
was backed up.
We decided that while we could probably take on the scoutship, we didn't
want to risk a fair fight w/ the first warship that came after us, &
we definitely didn't want to deal w/ two ships, so we hyperjumped the Hell
out of there, heading for Kylar.
We fed what information we'd gotten to the Thrals, got the bounty removed,
& are warily hanging out around New Garavar.
#14: Yaan Qui Traders
[Run by Milliken]:
(The next three months passed uneventfully, w/ Moonfur exitedly working
at re-designing the comm gear yet again & telling everyone who would
listen, "I finally got the idea!"; Selene buried in the minifac,
& her room, alternately, creating TL13 computer stuff (well, the conception
was good, but the first implimentation blew up, & a singed Selene went
wandering around) & finally all but dancing around the cargo bay shouting
"Eureka!" -- we have living metal; & Larana was practicing
in her combat suit. (Of course, Selene didn't bother to tell anyone she'd
invented the stuff before she told Watson to go upgrade the computers on
the Hell, so Larana {in her combat suit} had some words about surprises
like floating silver clamshells w/ "mist" in them, & Selene
got woken up by the captain to explain what was going on & why a horde
of metallic ants was eating the backup computer... So now the Hell has an
AI named Lucifer.) The doctor was scribbling notes about Moonfur's kids,
& talking about writing a paper on it. No-one knows what Vasha &
Nick did in their off time, especially since Kestralians don't sleep --
well, maybe the AIs knew.... Randy undoubtedly sang dirty songs in Kintaran
w/ Moonfur, & Celeste took naps.)
(Also somewhere in there was the antimatter containment unit that got sabotaged
(by whom, we are not sure -- suspect Thrals, Unars, & Artemis Enterprises),
& the thug who attacked Randy & got shot by Larana...) (& don't
forget the Plasma Scoop (w/ the AI named Prometheus) that harvested antimatter
for us. & spotted another scoop. "({" design on it {where
the "{" goes through the cresent}, & "Firehunter II"
& "Resourse Hunters, Inc." & a New Garavar registration
code on it. No AI. & the design of the thing looks almost exactly like
an earlier design that Selene had made. That she'd sent off to Byte.) (Much
paranoia ensues -- Resourse Hunters, Inc is owned by a ship-products company
called Artemis Enterprises. Main stockholders: Artemis Hunter, James Occident,
& Sapient Gordon (Sapient is the prefix for a free AI). Artemis Enterprises
had tried to hire Selene a while back, right after she got her memories
back from Byte, Moonfur recalls. Much discussion of how they could have
gotten a hold of the design: a clone & braintape, brainwashed, tricked,
or drugged into helping them; telepathy; someone reading one of Selene's
earlier brain-tapes; & someone getting into Selene's Swiss Data Acount
on Byte are all suggested. We order some of their stuff, to see if the handiwork
of another Selene is evident, which gets dumped onto a shelf somewhere while
Selene goes all-out on the living metal invention.)
New Garvaran Astrosurvey group hires us to A) explore & map the sector
above us (00A), & B) get out of this sector for a while so that the
Thrals & Unars stop glaring at us & people quit trying to boobytrap
our stuff, which has the potential to take out a lot of innocent bystanders,
or at least property.
We go, w/ Suzy & another fast probe leading the way (hopefully a vacation
will do poor Suzy good).
We encounter a HUGEMONGOUS ship, crewed by (telepathic? empathic?) lizards
-- the Yann Qui -- who want to trade w/ us... They speak Unar & New
Garavaran, have shot up thieving (non-trading, stealing) Unars, & have
actually traded w/ a Kintaran before... Moonfur gains a translator, trading
her personal unique comm unit (the translator only holds two language at
a time, but it's 150 years old, & quite unique); Larana trades one of
her knives (!!) for a gun (1200+ years old) that blows big holes in things,
but quits working when the beamed powersource leaves w/ the lizard-ship
(oh, well... She'll get Frank to figure out how to give it a power source
again); & Nick gets a alien sit-com tape. They seem to trade via the
value that you, personally, set on your stuff, as opposed to the value that
the thing actually might be.
We also get a very out-of-date map of the sector (gratis -- information
is free). Like, several thousand years out of date. Still somewhat useful,
we suppose...
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