Normally, I just play starter sets against one another, but after buying a few hundred cards, it's about time that I started putting together my own. So here are some deck construction questions both to help me figure out how to do this right, and to generate some interest in the game on the board since there usually is so little (or none) of it. (Yes, I know the game's been discontinued, but it's still a good game worth playing!)
The questions (fell free to comment on any or all):
Thanks for your responses.
C. J. Burke
Subject: Re: [Guard] Guardians deck construction questions
1. How big a deck do you normally use (assuming a 2-player game)?
2. What percentage of your deck is shields? terrain?
3. How many spells do you include, on average? Are there any spells that
you think are "must haves"?
4. How about magic items?
5. Do you lean toward one or two specific terrain types? Which ones?
(Do you like playing a Dry Heaps/Slag Beast combo, perhaps?)
6. Do you play one color more than others?
7. Do you choose shields based on which standard bearers you'd like to
use?
8. Frankly, I don't have all the shield sets, so my opponent and I
would have to agree to bend the rules to include standard bearers. If you
do to, do you allow
I have more than enough shields to cover a couple of decks. So I try
and stick to the rules.
9. The best-sized creature stacks as a _____ (what number)?
10. What's your mix of high-vitality to low-vitality creatures? (Weenie
decks don't seem to work too well, do they.)
11. Do you take creatures with huge off-color bonuses and hope
for the best?
12. Do you design decks to go for a particular type of win? (land
control, guardian killing?)
13. Not a deck constructionquestion, but . . . has anyone else out there
been calling the Rouge Specter a "Rogue Specter" instead? I wonder if this
was a typo somewhere, or what they originally called it.
Thanks for your responses.
Subject: Re: [Guard] Guardians deck construction questions
I believe you are limited to a maximum of Two SBs in a deck
I had a shield composed of six Demon hordes of Kabod very
vicious.)
Yes I read it as a Rogue Specter for a long time...
A hideous typo in Limited made the Specter the card of choice among Avon
dealers. DOH!
Dave Gentzler, formerly half of FPG Games
Subject: Re: [Guard] Guardians deck construction questions
Something to remember...a Demon Horde has to have survived combat
to heal another. So you couldn't, for example, Heal a Horde, then use
the newly healed Horde to Heal another.
Yes, but you only need to survive with three of them, to have the whole
stack survive. I don't get to play much, but the time I got the right
combo of cards it seemed to work very well.
And the Demon hordes are slightly better since they only need to survive
(not win the space) to heal.
Subject: Re: [Guard] Guardians deck construction questions
Well, it *could* have been Rouge -- it was wearing a reddish cape,
maybe it came from France. On the other hand, he could have used a
little rouge as he looks positively skeletal. 8-)
C. J. Burke
(So Dave, any plans to sell the printing rights to another company so
we can see more of this fine game?? Sigh. Didn't tink so.)
Subject: Re: [Guard] Guardians deck construction questions
Don't automatically rule it out. While it's true that FPG Games is now
defunct, somebody could make Mike (Friedlander) an offer to pick up either
of the games (Guardians and/or Dark Age). Guardians has a quiet but loyal
following and could probably do OK for a bit longer if it found a new
home. Plus, maybe a new publisher could work out the distribution problems
that plagued both games from the outset. I, for one, still have a ton of
ideas for further expansions. And I work cheap.
Dave Gentzler, available for weddings, parties and bar-mitzvahs
Subject: Re: [Guard] Guardians deck construction questions
Well I'll buy at least three boxes of whatever new expansion set comes
out...(assuming a reasonable price of course...:) )
Just curious; I have never actually heard the story behind FPG stopping
Guardians and Dark Age..
Could you enlighten me?
Subject: Re: [Guard] Guardians deck construction questions
One other thing I was wondering...
Subject: Re: [Guard] Guardians deck construction questions
I was wondering how much the rights would cost. I have two dollars and an
life sized statue of a vodoo priestess, extremely life like!!!!!!
Subject: Re: [Guard] Guardians deck construction questions
Ed bryan Actually, the reason I mentioned it was that Bill (my usual opponent)
and I are still new to this. New enough that we can be taken aback when
we pick up a creature with a Vitality of 20 or more. But those
creatuers seem to be of limited usefuleness -- what are you going to
stack with them?
It seems just as important to have extra creatures to make secondary
attacks, and if you're starting with a Watcher, Earth Elemental or even
a Giant Penguin then you may see them picked apart by the opponent's
secondaries. Likewise, if you draw all three of those and only those,
you're screwed.
Smaller creatuers have two problems: first, AOEs (although I've heard there
are cards in the expansions that help protect against that) and the limited
number of cards that you draw. After that initial draw, creatures will be
few, unless you're playing Finn and have a couple of swamps down (or one
of a couple of other ways to pull the cards.)
Bill is partial to 6, 8 and 10s to make the best combos to get up to
30. I haven't done my own analysis, particularly since using starters,
you get too used to the oopponent's deck to make a prroper defense to
what he *might* have.
C. J. Burke
Send email at cjburke@io.com.
Return to Guardians page.
All messages are copyright their authors
From: Ed bryan
Date: 1997/04/18
I stick around eighty cards, a little more than a magic deck, but you draw more as well.
In an eighty card deck I usually throw in 8-10 shields and terrain. or
about 10%, this is probably a little low. espcially if you use a
sacrificial altar.
This really depends on the deck... but I try to keep the decks at least
60% creatures. Dispel Magic is very very very useful I usually toss in
at least 4.
If you are using lots of spells and Items then you definitely want to
include Champs the wonder dog, or Oscar the wonder chimp. Holy Grail,
and Eye of missle mayhem are both excellent items. Hammer of Doom is
almost a must.
Pretty much I stick with one terrain type (espcially with Finn) though
in some cases I don't use any terrain at all... (earth mother decks,
and Reverand Smilin Jack decks.)
I try to balance out the creatures, I'll play a slag beast, Undead,
spirit deck or some other combo of External, Mortal, Elemental.
ALWAYS, screw the shield pattern I want those Standard Bearers.
a) any number and design of S.B. cards in the deck
I believe you are limited to a maximum of Two SBs in a deck
b) any number of one design of S.B. cards
c) up to the number of cards allowable in a standard deck, but with any
design?
I'm not sure what you are asking.... I did design a deck made up of
nothing but Vitality 6 creatures, I had a shield composed of six Demon
hordes of Kabod very vicious.)
Weenie decks get much better with Necorpolis park, where there is more
anti AOE stuff.
Not unless it part of the deck design, where I have spells, Command
abilities and SB's that allow me to either examine his card pick or pick
his cards for him.
I try... But it never seems to work out. Most of my wins are through 5
shield kills, next controlling all the disputed lands, and last by far
are Gaurdian kills.
Yes I read it as a Rogue Specter for a long time...
No Problem. You wouldn't happen to live in the Bay area would you?
From: videodaveg@aol.com (VideoDaveG)
Date: 1997/04/18
You can have as many Standards in your deck as you want, but you can only
have one in play at any given time so you'll get burned with card clog if
you load up on them.
Something to remember...a Demon Horde has to have survived combat to heal
another. So you couldn't, for example, Heal a Horde, then use the newly
healed Horde to Heal another.
From: Ed bryan
Date: 1997/04/19
From: Christopher J. Burke
Date: 1997/04/19
formerly with Magic and INWO. (As a player, that is. Now it's Guardians
till the well runs dry.)
From: videodaveg@aol.com (VideoDaveG)
Date: 1997/04/20
From: Ed bryan
Date: 1997/04/20
From: Ed bryan
Date: 1997/04/20
What Ultra-rare cards are out there?
I have been hearing all kinds of rumors.
Is there such a thing as a Stivern in th NP expansion? The list I got
from FPG didn't have it, but it was on another list...
I know about the cheesy con twizzle. anything else?
From: darkiczel@aol.com (DarkIczel)
Date: 1997/04/28
From: Christopher J. Burke
Date: 1997/04/19
Last Updated
Dec/19/98, 14:17:01
Since July 1, 1998, this page has been hit
1542 times.
Guardians and its images are properties of
FPG, Inc. No challenge to their ownership is intended.