Resume: Denis Loubet
Highlights
- Senior artist for the award winning Ultima series of computer role-playing games.
- Senior artist for the award winning Wing Commander I and II computer games.
- Long experience in traditional and digital media.
- Experienced in 3D Studio Max, Lightwave, Premiere, and Photoshop.
Work History
2003-2004: Artist, TKO Software
Ashen Empires (Was Dransik, a Massively Multiplayer RPG)
- Tile Graphics, 3D Character Animation, Cover and Marketing Illustration, Conceptual artist.
2002-2003: Co-Owner of Asylumsoft
Dransik (A Massively Multiplayer RPG)
- Tile Graphics, 3D Character Animation, Cover and Marketing Illustration, Conceptual artist.
1998-2001: Freelance computer artist
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- 3D Intro and endgame cinematics for the Playstation 2 version of Deus Ex.
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- 3D modeling for military application
- 3D Cavern for video card manufacturer
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- Illustrations for advertising brochure.
Daylight Productions
- Modeled low poly figures for MonsterForce Playstation title.
- Concept illustrations for MonsterForce Playstation title.
Doubletake
- Character Studio animations for pilot cartoon show.
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- Ultima Online 3D concept drawings.
- Ultima Online 2 monster animations.
- Ultima 9: Ascension cloth map illustration.
- Ultima 9: Ascension box cover illustration.
- Ultima 9: Ascension documentation illustrations.
1997-1998: V.P. Art Production, Illusion Machines Inc.
- Dawn of War (Creative art director, cinematic storyboards, 3D cinematics, 3D tile graphics, 3D character sprite animation, 3D character creation)
- Ultima Ascension (contract work: low poly character animation)
- Ultima Ascension (Cinematic storyboard development.)
- Outside preproduction concept work for various console game titles.
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- Ultima 5: Warriors of Destiny (Cover art, tile graphics, documentation illustrations)
- Ultima 6: The False Prophet (Cover art, documentation illustrations, tile graphics, screen graphics)
- Ultima: Serpent Isle (Cover art, tile graphics, 3D cinematics)
- Ultima 7: The Black Gate (3D cinematics, 3D sprite animation, documentation illustrations)
- Ultima 8: Pagan (Cover art, documentation illustrations, tile graphics, 3D sprite animation, 3D cinematics)
- Ultima 9: Ascension (3D character creation (cinematics), 3D character animation (cinematics), cinematic storyboards, 3D cinematics)
- Ultima Online (Tile graphics, 3D character creation(cinematics))
- Worlds of Ultima: Savage Empire (Cover art)
- Worlds of Ultima: Martian Dreams (Cover art)
- Ultima Underworld (Cover art)
- Ultima Underworld II (Cover art)
- Ultima: Runes of Virtue (2D cinematics)
- Wing Commander (Cover art, cockpit art, cinematic backgrounds)
- Wing Commander II (Cockpit art)
- Wing Commander: Secret Missions 1 (Cinematic animations)
- Wing Commander: Secret Missions II (Cinematic animations)
- Strike Commander (Cinematic animations)
- Crusader: No Remorse (3D cinematic animations)
- Bioforge (3D cinematic animations)
- Times of Lore (Cover art, tile graphics, screen graphics)
- Knights of Legend (Character portraits, tile graphics, screen graphics)
- Tangled Tales (Cover art)
- Omega (Cover art, tile graphics, interface design)
- Shadow Caster (Cover art)
- Bad Blood (Tile graphics)
1984-1987: Freelance
Hero Games
- Champions (Interior illustrations)
- Fantasy Hero (Interior illustrations)
- Justice Inc. (Interior illustrations)
- Danger International (Cover art, interior illustrations)
- Super Agents (Cover art)
- Mythic Greece (Cover art)
- Lands of Mystery (Cover art, interior illustrations)
- Strike Force (Cover art)
- Organization Book 1: The Circle and M.E.T.E. (Cover art)
- Shadow over Scotland (Cover art)
- Adventurers Club Magazine (Cover art)
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- GURPS
- GURPS Robots (Interior illustrations)
- GURPS Space (Interior illustrations)
- Cardboard Heroes (All art)
- Autoduel Champions (Cover art)
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- Ultima 1 (Cover art, start-up screen art)
- Ultima 3: Exodus (Cover art, documentation illustrations)
- Ultima 4 (Cover art, documentation illustrations)
- Caverns of Callisto (Cover art)
- Autoduel (Cover art)
- Ogre (Cover art)
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- Space Gamer Magazine (Cover art, interior illustrations)
- Fantasy Gamer Magazine (Cover art, interior illustrations)
- Cardboard Heroes (Character illustration)
- Car Wars (Counter art)
- Ogre (Map and counter art)
- G.E.V. (Map and counter art)
- Battlesuit (Map and counter art)
- Killer (Cover art, interior illustrations)
- Raid on Iran (Interior illustrations, counter art)
- Kung Fu 2100 (Cover art, interior illustrations, map and counter art)
- Undead (Cover art)
- Truckstop (Counter art)
Strengths
- Conceptual Drawings
- Documentation Illustrations
- Cover Art
- Storyboarding
- Cinematic Scripting
- 3D Modelling
- 3D Texturing
- 3D Lighting
- 3D Composition
- 3D Character Animation
- 3D Cinematic Animation
Tools
Traditional Media
- Pencil
- Pen and Ink
- Acrylic Paint
- Photography
Digital Media
- Deluxe Paint
- Autodesk Animator
- Photoshop
- Painter
- 3D Studio
- 3D Studio Max
- Character Studio
- Lightwave
- Premiere
Education
- 4 Years of college
- High school graduate