Khori,
Kyriotate of Destiny

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Name: Khori
Choir: Kyriotate
Superior: Yves
Word: Destiny

Role: He has no role, as of yet, for he is new to Indy.

Personality:
Strong in mind, and hopes to find a body to go with it. He enjoys possessing people in order for them to see both sides of a situation. While this does go towards the word of Peace, he believes that this non-violent way of resolving things keeps many from any type of destructive Fate. At least, that's what he tells Yves, in reality, he just enjoys having philosophical conversations, especially if he knows more about it than the other.

Attunements:
Kyriotate of Destiny attunement. Allows the Kyriotate access to his host's memories, including skills.

Skills:
Few. Relies on the skills of the person he is possessing. But, on the safe side, he knows how to fight a little well, but better on getting out of the way of the blow.

Songs:
What a singer. He knows both how to heal one's body, and also how to heal one's soul. Always adept at raising shields, most of the time Khori can raise a shield against any thing he doesn't want getting in. Also, by touching one's body, he can know where that person is, anywhere on Earth. Lastly, to break the language barrier, he can, if lucky, speak in any and all languages, AT ONCE.

History:
Used to flitting around the lowly celestial populated areas of Pittsburgh, Khori is having a hard time with going a place where one's disturbances are noticed. He is trying to keep hold on his body jumpings, and settling down into one host, but where is the fun in that? He enjoys frequenting colleges and resolving conflicts in classes, posing as the teacher, and later going to the homes of the students, to lighten things up there. Never being in the same place twice, many feel he should be working for Janus, but he just believes in experiencing everything that's possible.

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Go back to the Indianapolis Ensemble Roster page.
Go back to the Indianapolis Ensemble page.

The Overture, wherein the world is introduced.
The Composition, wherein is explained the basics of the world.
The Instruments, wherein is explained the character types.
The Symphony, wherein is explained how the World Weavers game works.
The Score, for a basic layout of these guidelines.
Ensembles, for links to individual World Weavers In Nomine units.
The Archives, for links to individual World Weavers In Nomine units' post archives.
Segues, wherein assorted links of interest reside.

Go to The Main World Weavers Page.

Go to the official Steve Jackson Games In Nomine Pages.

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The material presented here is based on the In Nomine setting from Steve Jackson Games. The specific content of this site is the responsibility of Lynette R. F. Cowper, World Weavers and its writers, and has not been approved or endorsed by Steve Jackson Games. In Nomine is a registered trademark of Steve Jackson Games, and all art from In Nomine is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. All intellectual property of SJ Games on this site is utilized in accordance with an agreement with Steve Jackson Games.

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