Lee's
Celerity Thaumaturgy Deck
Commentary by Lee himself
After reading the other Cel/Thau deck, and
reading comments on my own,
I've come up with this. It's at about 111 cards right now, and I think I'd
be better off without about 80, so I'd appreciate any help.
I've only been playing this game for a month, and the people I play with
have all been playing since the beginning, so I have no qualms about
playing unethical, or 'cheesy' combos, (like 5th Tradition on the actor).
We do play with a six card limit.
I picked the Celerity/Thau combo because I wanted something that would be
incredible in combat. The folks I play with don't use that many combat
cards, so I thought it would be fun to have a real bloodbath kind of deck.
(I suspect that they are overloading their decks with actions and master
cards).
Library
- Combat (54)
- Acrobatics 6
- Amaranth 1
- Blood Fury 6
- Blur 3
- Cauldron of Blood 4
- Drain Essence 1
- Fast Hands 2
- Flash 5
- Nimble Feet 3
- Psyche 1
- Sideslip 6
- Taste of Vitae 1
- Theft of Vitae 6
- Vampiric Speed 4
- Walk of Flame 2
- Reaction (13)
- Obedience 1
- Enhanced Senses 4
- Wake 5
- Spirit Touch 3
- Actions (23)
- Fifth Tradition 3
- Pulse of the Canaille 2
- Kine Dominance 1
- Grave Robbing 2
- Govern the Unaligned 4
- Distraction 1
- Cryptic Mission 2
- Bum's Rush 5
- Outcast Mage 2
- Thadius Zho 1
- Action Modifiers (5)
- Master (18)
- Celerity 4
- Thaumaturgy 2
- Minion Tap 5
- Blood Doll 3
- Powerbase Chicago
- Barrens
- Academic Hunting Ground
- Chantry
Crypt (12)
2 of each (I'm only listing the skills used in the deck)
- Ulugh Beg - DOM, THA, AUS, cel
- Cardano - DOM, THA, aus, cel
- Thomas Thorne - DOM, Tha, aus, cel
- Lazarus - DOM, THA, aus, cel
- Cassandra - DOM, THA, AUS, cel
- Anvil - dom, tha, CEL
Any comments or suggestions, constructive or otherwise, much appreciated.
Lee (kbutter940@aol.com)
Additional Commentary by Mark Langsdorf
Lee wanted commentary on how to improve this deck, so here goes.
Drop the Drain Essence, Fast Hands, and maybe 1-2 of the additional
strike cards. Add a few more Walk of Flames or Cauldrons of Blood.
Drop most of the action cards, replacing them with a few Govern the
Unaligned, maybe a Grave-Robbing or two.
Add Deflection to the list of Reaction cards. Bleed bounce is the
easiest way to avoid being bled.
Drop some of the Minion taps.
In essence, make it tighter and faster.