Created by Tom Doehne (doehne@agora.rdrop.com).
Here's an example of a classic Brujah Rush deck, for your comments.
Built under DC or NL/GT. It seems to be pretty effective against
all three classic deck types, but especially so against Malk S&B
decks. It ran out of cards once, just before I ousted the last
person in a 5-player game. The format should look familiar to anyone
who's visited The Corrupter's deck archive....
Classic Brujah Rush
The Crypt
Vampire Clan / Age / Disciplines
Used
Crusher Brujah/9/POT CEL Primogen, 2 hand damage
Constanza Vinti Brujah/8/POT/CEL Prince of Rome
Anvil x 2 Brujah/6/POT/CEL Primogen
Rake Brujah/6/Pot/Cel Prince of Atlanta
Bianca Brujah/6/Pot/CEL 2 hand damage
Volker, The Puppet Prince Brujah/5/Pot/CEL Prince of
Frankfurt
Hector Sosa Brujah/4/POT
Dre, Leader of the CD x2 Brujah/3/Pot/Cel
Lupo Brujah/2/Pot
Angel Brujah/2/Cel
Smudge - the Ignored Caitiff/1 2 hand damage if he
diablerizes
Nik Caitiff/1/Ce
Totals:14 Vampires, 62 Total, 4.43 Mean, Worst 29
The Library
Masters
- Haven Uncovered x4
- KRCG News Radio
- Information Highway x 2
- Fragment of the Book of Nod
- Sudden Reversal
- Blood Doll x 2
- Celerity x 2 - These are for discarding
- Potence x 2 - and awarding to successful diablerizers
Rush Actions
- Bum's Rush x 9
- Blood Hunt x 2
- Rampage x 2
Miscellaneous Actions
- Sengir Dagger
- Laptop Computer x 2
- Sport Bike x 2
Combat
- Fists of Death x 3
- Immortal Grapple x 4 (for S:CE and Tremere)
- Torn Signpost x 5
- Undead Strength x 8
- Thrown Gate x 3
- Thrown Sewer Lid
- Psyche x 2 (for S:CE)
- Vampiric Speed x 2
- Flash x 5
- Nimble Feet x 5
- Blur x 5
- Acrobatics x 4
- Pulled Fangs x 4
- Amaranth x 2
- Taste of Vitae x 4
Total: 90 cards
Notes
- Card Limits/Environment
- DC or NL/GT
- House Rules
- None
- Combat Defense
- Dodge, and additional strike
- Bleed Defense
- Rush
- Vote Defense
- Rush, Princes
Commentary from the Creator
This is a classic Brujah Rush deck, using only cards from the
original Jyhad set (except for a couple of vampires). I generally try
to get out one or two of the larger vampires, and a few of the little
ones. The big ones put other vampires in torpor, and the little ones
diablerize. The smaller vampires can hold off an S&B long enough for
me to get a big vampire out. The princes help me get more than one
diablerie out of the small vamps.