Sowing Dissession's Seeds
Deck design by Adrian Sullivan (sulli_al@cslab.uwlax.edu).
My favorite deck is called "Sowing Dissension's Seeds", a highly
master-intensive vote deck, that quite deceptively doesn't seem to do
much. Its basic idea is to turn the table into a warzone. I ask the
table, "Hey, who do you want to hurt", and then set up Haven Uncovered's,
Bloodhunts, or other conflict causing cards to send the other players at
each other. When someone is about to die, I step in and Dramatic
Upheavel or Kindred Restructure myself to the Predator of that player.
Usually Anarch Revolts, Antedeluvian Awakening's and the like kill them
off, or a vote does. A presence-only deck built under an unlimited
environment...
Please, I am always looking for advice on decks. E-mail or post
anything you care to.
Vampires (level of Presence and age in parenthesis):
- Antoinette DuChamp (1-)
- Delilah Easton x2 (2-)
- Gideon Fontain x2 (3+)
- - my second favorite
- Roland Loussarian (3-)
- Violette Prentiss x2 (4+)
- Rake, Prince of Atlanta x2 (6+)
- Sir Walter Nash, Prince of Chicago (7+)
- Anson, Prince of Seattle x2 (8+)
- - my favorite, due to my
- master-intensiveness
- Arika, Inner Circle of Ventrue (11+) or Democritus, Ventrue Justicar (10+)
Library
Masters
- Short Term Investment x2
- Protracted Investment
- Antediluvian Awakening
- Anarch Revolt x2
- Smiling Jack the Anarch
- Life Boon
- Minor Boon
- Major Boon
- Elysium: The Arboretum
- Ventrue Headquarters
- Haven Uncovered x2
- Fragment of the Book of Nod x2
- The Rack
- Succubus Club
- Milicent Smith
- Frenzy x4
Actions
- Bloodhunt x4
- Anathema
- Kindred Restructure
- Dramatic Upheavel x3
- Praxis: Solomon x2
- Reversal of Fortune
- Lextalionis
- Political Flux x2
- Regaining the Upper Hand x2
- Rumors of Gehenna
- Praxis Seizure: Berlin
- Command of the Harpies
- Parity Shift x3
- Conservative Agitation x2
- Kine Resources Contested x3
- Sabbat Threat x3
Others
- Bewitching Oration x4
- Bribes x3
- Cryptic Rider
- Voter Captivation x5
- Majesty x6
It tends to do very well if at least half the people at the table haven't
seen it or don't recognize it. Otherwise, people just don't play along
with it ("No, I'm not going to attack him..."). In those games, it still
does fairly well do to its voting power.